1. Can we do good creative work?
2. Can we make some money?
3. Will we learn something new along the way?
1. Never open a book with weather.
2. Avoid prologues.
3. Never use a verb other than ”said” to carry dialogue.
4. Never use an adverb to modify the verb ”said” …
5. Keep your exclamation points under control.
6. Never use the words ”suddenly” or ”all hell broke loose.”
7. Use regional dialect, patois, sparingly.
8. Avoid detailed descriptions of characters.
9. Don’t go into great detail describing places and things.
10. Try to leave out the part that readers tend to skip.
My most important rule is one that sums up the 10: If it sounds like writing, I rewrite it.
C’est penser sa vie et vivre sa pensée. Non, certes, qu’il suffise de se contempler le nombril ou l’âme ! C’est tout le contraire !
Penser sa vie, c’est la penser comme elle est, plongée dans le monde, dans la société, dans l’histoire.
C’est pourquoi le philosophe s’intéresse à tout : parce qu’il s’intéresse au Tout (l’univers, la nature), avec l’homme dedans.
I see a humanities degree as nothing less than a rite of passage to intellectual adulthood. A way of evolving from a sophomoric wonderer and critic into a rounded, open, and engaged intellectual citizen. — From Technologist to Philosopher - The Chronicle of Higher Education
Christopher Walken by Platon
la mera transmisión de habilidades será pronto una mercancía más.
Pero, sobre todo, porque así las universidades nos concentraremos en la educación, que es mucho más que la mera transmisión de conocimientos y habilidades.
Deben lograr la adquisición de valores que fomenten actitudes que creen hábitos que formen personas de valía y no sólo profesionales.
Le hablo de un mundo mejor. — La Contra: Woodie Flowers
Maria Konnikova explores how the social network affects our emotional state: http://nyr.kr/1eE34Jn
“Demands on our attention lead us to use Facebook more passively than actively, and passive experiences, no matter the medium, translate to feelings of disconnection and boredom.”
Photograph by Luong Thai Linh/EPA/Corbis
In 1957, 57 percent of those surveyed said that they believed that adults who preferred to be single were “immoral” or “neurotic.”
But today, as Eric Klinenberg reminds us in his book, “Going Solo,” more than 50 percent of adults are single. Twenty-eight percent of households nationwide consist of just one person. There are more single-person households than there are married-with-children households.
In cities like Denver, Washington and Atlanta, more than 40 percent of the households are one-person dwellings. In Manhattan, roughly half the households are solos. — The Talent Society - NYTimes.com
(via Your life story is more than three lines. - Indexed)
Bosses think nothing of invading their employees’ free time. Work invades the home far more than domestic chores invade the office. Otherwise-sane people check their smartphones obsessively, even during pre-dinner drinks, and send e-mails first thing in the morning and last thing at night.
Employees find it ever harder to distinguish between “on-time” and “off-time”—and indeed between real work and make-work. Executives are lumbered with two overlapping workdays: a formal one full of meetings and an informal one spent trying to keep up with the torrent of e-mails and messages.
Si filtramos con rigidez la información exterior, caemos en la rutina y la pobreza mental;
si filtramos menos, podemos ser más creativos;
y si no filtramos nada, el chorro de percepciones de la realidad nos desborda hasta la locura. El loco ve demasiado.
Advice to designers that could well be a starting questionnaire for a consulting gig:
An untended garden quickly becomes a field: plant what you want to grow. Have partners, but don’t do the same things: make sure you both do something you enjoy. Hire people for what they can teach you, not for what you can teach them. Everyone should be able to take criticism: creative trust is built on critical honesty. Design is only one part of the puzzle: savor the discussion, development, debate, and dissemination of your work just as much as the making of it. Goals may be arbitrary, but not having them will be maddening when there’s no one else to tell you if you’re doing a good job: set 3-month, 6-month, and 1-year goals at the outset. When you take your favorite clients out to lunch, it’s a good time to propose what you’d like to do together next. Knowing more designers doesn’t necessarily translate into having good clients: spend your development time wisely. Be known for something: it helps. You will never work harder than when you’re building something: find balance. Sometimes the best way to solve a creative problem is to take a vacation or read a book.